Alterac Valley
Map and Basic Abbreviations

The battle has no time limit. Instead, each side starts with a number of "reinforcements" (the numbers are shown at the top of your screen during play). If your reinforcements get to zero, you lose.
Every player death reduces the reinforcements for the player's side by one. Capturing a tower or bunker reduces the enemy's reinforcements by a large number. Killing Galvangar or Balinda reduces the enemy's reinforcements by a larger number. Control of a mine periodically adds a few reinforcements to your side.
| Enemy Reinforcements Reduced By | Approximate Honor at End of Game | |
|---|---|---|
| Kill Galvangar, Balinda | -100 |
60 |
| Burn Tower / Bunker | -75 |
60 for enemy burned 40 for yours not burned |
| Kill one enemy player | -1 |
20 killed = 1 honor |
| Capture Mine | +1 for your side per 45 sec |
none |
| Kill Drek'Thar/Vanndar | ends the game |
80 |
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